Friday, October 1, 2010

Yama LaVey

I started taking requests and was hit with this one: Anton LaVey meets Yama, Hindu god of the dead. Challenging, to say the least. This was the result:





AHM NAHM NAHM




Jorm

This is based on a friend of mine who bears a striking resemblance to Lemmy of Motorhead. He actually turned out way better than I thought he would. I had planned to use a buzz saw for his halo, but there was an extremely poor array of stock images and the one good one I found turned out to work better with another zombie I drew.

Anyway, it's Lemmy meets Jesus. Th' prophet of Barhah, Jorm.




Zahbrahz!

So much for a toon a week. I'm still pumping out some flashs but neglecting this blog as it's tied to an old email account that I rarely use anymore. Ah well.

I started a zombie project some time ago. I'll put a few up here in the next few days. Some are in various stages, animated and unanimated, character illustrations as well as e-cards and the likes. I'll just chuck it all up.

This one turned out rather odd. The baby zombies look more like frogmen than zombies. Creepy and ugly as hell but still very cute. I've dubbed the male zombie Irishmen after a friend of mine.
Habbah Zambah Birthday
Here's the male zombie on his own:






No pre-loader on this one, same combichrist track:
Zombie Birthday.
One of these days I'll get around to doing some longer e-cards.

Friday, February 26, 2010

Valentine E-Card Game

I was putting together a portfolio and decided I needed more generic designs to add to it. My sense of humour is pretty warped and most of my animations aren't really what I'd deem appropriate for a prospective employer. So I decided to make this e-card game. Valentine's day is a nice card holiday, nice and generic, really. Who could object to it? Even though the story behind it is rather morbid with heavy religious overtones, there's really something in it for everyone. Decapitated priests, anti-religious leaders, Christians getting married, love, romance, prostitution...

Anyway, I didn't bother with a score or timer on it, mostly because I ended up finishing it after Valentine's day and couldn't be bothered editing it belatedly. There's some masking issues as well. I'm happy with the relatively simplistic graphics and the over-all look and feel of it though. The popping sound is pretty neat and the game itself is a bit like bubble wrap - there's no rhyme or reason to it, you just need to play it again! Not really up to my own standards or anywhere near perfect but meh, only took me about 3 days.





A Toon a Week.

I've decided to set up a blog for my work in flash.

At the moment, I'm starting new projects weekly and finishing them every second week. I'll be endevouring to post at least one animation a week. This is mostly to keep my own skills sharp but also serves to keep on churning the animations out as I think many of those acquainted with creative persuits will agree that it's too easy to get stagnated by procrastinating over trivial details of a project.

If I get enough interest, I might start hosting competitions. When I have a bit more time, and once I've had a decent fiddle around with the settings here, I may start fixing up the layout of this blog as well.

I can't promise anything spectacular, but at least we're not on newgrounds. >_>